Renaissance is Cakebread & Walton’s D100 system for black powder historical/fantasy games. Based on Newt Newport’s OpenQuest and released under an Open Gaming License, the system forms the core of many of our games. The mechanics should be familiar to anyone who’s played RuneQuest, Basic Role-Playing, Call of Cthulhu, Legend etc., but the rules are adapted to the age of black powder weapons and sail. Originally designed to power the Clockwork & Chivalry game, it has been adapted as a stand-alone rulebook called Renaissance Deluxe and has been tweaked to form the cinematic engine of the Pirates & Dragons RPG.

Two games for the Renaissance system, Clockwork & Cthulhu and Dark Streets, use elements of the Cthulhu Mythos of H.P. Lovecraft.

Forum: There’s an unofficial fan forum for discussing Renaissance system games here, and look for the “Renaissance RPG” group on Facebook.

Available using the Renaissance system:

Renaissance Deluxe

Clockwork & Chivalry

Clockwork & Cthulhu

Dark Streets

Pirates & Dragons

Also available are the Flintlock & Steel series of PDFs, which feature new resources for the game, adventures for existing backgrounds, and new backgrounds for the system.

A PDF bundle containing all products available for the Renaissance system is available at a bargain price, here.

OGL: Renaissance is released under an Open Gaming License, meaning that other people can use and adapt these rules for their own published games, as long as they acknowledge the source of the rules and print the OGL license in their own book. A System Reference Document (SRD) is available free as a collection of Word files for for anyone who wants them. Download them here.